Iterative Prototyping for Hardware Products

Iterations are key to success in hardware, and speed matters. Each round of design and prototyping tests assumptions, exposes problems while they are still inexpensive to fix, and builds confidence that the product will work for its users when it launches. SGW runs rapid cycles of design and prototyping. Iterations range from feature-level concepts that test a single mechanism or interaction to full-scale functional prototypes. We plan each cycle around what needs to be learned, keeping speed and efficiency high without building more than the question requires. For Tobi, we built a production-like prototype of a touchless hand sanitizing unit for homes and clinical settings, balancing form and function. For GIR, we developed fully functional prototypes of a portable, web-connected coffee grinder.

Iterative Prototyping for Hardware Products

Trusted by

What an iteration can include

  • Feature-level concept models
  • Looks-like models for form and ergonomics
  • Works-like prototypes for function
  • Combined looks-like and works-like prototypes
  • Production-like prototypes for testing and user feedback

Disciplined iteration

Speed comes from planning. Each cycle has a clear goal, and results feed the next round of design. Early cycles often start with proof-of-concept development, and engineering analysis reduces the number of physical builds needed.

Where it fits

Iterative prototyping is how we put technical risk reduction into practice. Learn more about our prototyping services.

Frequently asked questions

How many iterations does a product need?

It depends on the product's complexity and risk. We plan iterations around the questions that need answers rather than a fixed number.

Do you build the prototypes yourselves?

We build prototypes in house and work with outside suppliers when a process calls for it.

Can prototypes be used for user testing?

Yes. Looks-like and production-like prototypes are often used to gather user feedback before tooling.

Does iterating make development slower?

Planned iteration usually saves time overall, because problems are found before tooling and production when changes cost the most.

No items found.
Engaging us is easy

Get started with our development service in 3 steps...

1.

Meet with us

Discuss your current development projects, approach, team, and goals

2.

We'll propose the initial step

Our team defines the first body of work based on your business realities

3.

See results

Realize the benefits of an award winning team focused on your project

gradient blob
Don’t settle for development that’s too slow or doesn’t deliver. Put SGW to work and develop the right products on the right timeline.
This site uses cookies to improve browsing experience.